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Late For Work
Infinite Runner
Team
Level Designers:
Tony Heurlin
Niklas Hagerman
Graphical Artists:
Simon Grefbäck
Daniel Gryningstjerna
Emal Ghouse
Programmers:
Andreas Isaksson
Henrik Jangefelt Nilsson
Markus Hermelin
Max Hartell
Niklas Jakobsen
Simon Igelström
Animators:
Emelie Bettoschi
Moa Bergmna
Lucas Åsaborn
Details
Game Reference:
Temple Run
Production Time:
6 weeks half-time = ~120 hours
Engine:
Unity
My Contribution
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Designing levels together with my LD colleague.
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Level propping & Art
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Aiding in development of theme & story
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