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Spite: Journey To the Top
3D Isometric Action-Adventure
Team
Level Designers:
Hannes Wäst
Jonathan Mårtensson
Aleksander Bjelovuk
Tony Heurlin
Graphical Artists:
Simon Grefbäck
Bastian Helly-Hansen Stockenborn
Max Kock
Anes Sabanovic
Linus Härstedt
Technical Artists:
Frida Hagelstam
Henrik Lidén
Programmers:
Niklas Jakobsen
Erik Jerpander
Patrik Fridh
Fabian Randau
Brian Diep
Benjamin Ek
Carl Uvebrant
Animators:
Mattias Ohlsson
Daniel Fornell
Jonas Berggren
Details
Game Reference:
Diablo 3
Production Time:
6 weeks half-time = ~120 hours
Engine:
FireFly
My Contribution
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Designing levels together with my LD colleague.
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Level propping & Art
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